Saturday, December 17, 2011

Verdict - Serious Sam 3: BFE

Serious Sam 3 is positioned as an old school shooter game where instead of shooting out of the shelters hero rushes through levels by pumping lead enemies and dodging their attacks. Automatic restoration of health is giving way to collect health kits, and the story fit in the margin of the newspaper in which to wrapfish.





classic



Why this game is the story - the mind does not understandBut it is: the Earth was attacked by aliens, and now the earthly hero Sam need to get to Egypt, found in an ancient artifact to stop the invasionSince BFE is a prequel of the original game, Serious Sam: The First Encounter, we already know what will happen at the end, our hero is transported back in time and give the invaders on the cabbage soupBut before he can fight them in the present - and then burn it all by fire.




At first glance, the game compared to previous installments did not change: Sam walks by completely linear levels, turning enemies into mincemeat and occasionally distracted by the search for caches. Periodically, the hero locked in the conditional premise ("conditional" because it can be a huge plain) and bombarded with tons of enemy flesh. In the natural order of things at the same time dodging the bull horns razyarennogo while planting of the shotgun in the head skeleton. Pleasure, I must say not all: if you grew up on Call of Duty, Serious Sam 3, you can hardly enjoy it.

Who needs it?
Game designers from studio Croteam honestly trying to surprise, adding to his old school shooter modern chips. Thus, most of the enemies you can now kill one button: Sam pulls the skeletons of the head, neck breaking scorpions, spiders, shoe presses forged. The bloody trophy can be thrown back into the crowd of opponents, and even someone they zashibit, but the good of this opportunity to exactly zero. Animation is so long that, while Sam pulls out another alien handsome eyes, and the rest manage to cut the ribbon on the hero. Another thing sledgehammer, one of the weapons company BFE. While this is not the classic chainsaw from Doom, well swung a hammer, you can send to the light nestydno party animals. However, this is so, too, for the soul. Toward the end of the game against the enemy hordes of angry (and enemies become very, very much) and a rocket launcher seems feeble.




Sometimes, the authors provide a respite from the endless waves of monsters and locked us in the catacombs, making light of the lamps on the sides, mykayas to find a way. Why do we need a Half-Life, absolutely incomprehensible - if the destruction of living creatures in the open arena brings a no fun, throwing the dark passages just annoying. This is particularly unpleasant in cooperative game, where teammates have already fled, and you are trying to find another nondescript hallway to catch up with them. What a joy to fumble a lantern on a black screen, when you know that my friends already being entertained?


serious squad


Sharing the passage - the main thing that is worth to buy Serious Sam 3. BFE once again confirms his own old school, in particular, and that supports up to 4 players on one PC (in split-screen mode), and on the web can play up to 16 people. But this is too - enemies are not enough, why such a large company is better hack to death in PvP.



To choose from all the classic modes like capture the flag and defmatcha. The only problem with the search for servers - it is not all played enough in the cooperative, or wanting to fight each other not at all. Unfortunately (or fortunately), the faithful believe the second option. On the dynamics of the local mode "all against all" like Quake 3, but loses much of the last design cards. And with the balance of weapons problem: a rocket launcher and shotgun are usually killed with one hit, and the remaining trunks are virtually useless. Recklessly made ​​and respawn - often opponents respawn right behind you (fast shipping to the light) or a right under the nose (giving a free fragment). Finally spoils the impression animation - it also reminds of the third Quake: if the monsters somehow move, here's the characters controlled by players running around like a mop swallowing.

Back In Time

Is not it better, and graphics. Despite the system requirements are immodest, even ultranastroykah graphics Serious Engine 3.5 image shows the level of Half-Life 2 and Modern Warfare. Obviously, the problem of artists: turning to a more realistic style, they failed to add the four famous letters the word "eternity." To be honest, we really missed Sam daring cartoon of 2001 and the bright and cheerful picture.

But worse of all sound. One gets the impression that the developers have simply taken the voiceovers monsters from the first Serious Sam. Although even this is not the worst. The sound is absolutely not informative: for example, it is impossible to determine how close you are to another headless kamikazes, he screams. It seems as if a crowd of friends with bombs settled directly at Sam's head.



But the music fits the game almost perfectly: the soundtrack from Croatian metal Undercode as old-fashioned, like herself Serious Sam 3. Not bad voiced by Sam himself. Although his jokes rarely cause a smile, macho image of an endless carefully preserved.
Ironically, of all the advantages of the first Serious Sam to the third in a safe and live only protagonist. However, despite many shortcomings, BFE greater than its nearest competitor - Duke Nukem Forever. The only pity is that none of them are better off not getting this. Another legend has died.


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