Saturday, December 24, 2011

Guides - Aion. The sacred battle arena

Who does not dream of Daewoo reach the maximum, fifty-fifth, level? The road to the heights of the tower Aion carpet slain hordes of monsters and corpses of enemy saboteurs, a lot of money spent on gear solid ... But here we are, already hardened fighters have crossed the line labeled "55" ... But wait, how so? Where is Laura? Command Headquarters still thinks we can for the soldiers? Well, we prove the commanders, as they are mistaken, having won the First Holy arena!


First Holy arena - basement, which appeared in the world of Aion after the upgrade 2.5. The results of sediment so upset lords protectors of the world of Atreia, it was decided to organize additional training, where the winged warriors can hone your skills. Winners of the insidious monsters Sacred arena have every right to consider themselves true masters!

To learn how to achieve the title of Hero Arena, and we'll talk today. The more that become heroes not so easy. Overcome each and every monster arena was a single team in the Russian expanses. The following material is written as the author's own experience and based on the developments of the Russian and Korean players in Aion.

Cooking

The first step is choosing ozabottes allies, who will cover the rear and provide support fire. A good team is unlikely to be without a healer and sorcerer. The first time perebintuet wounded, and the second not only aids in the medical unit, but also strengthen the forces of magical songs.

Do not forget about the masters of Plate armor. Guardian is able to withstand incredible damage and is unlikely to beat the monsters away with participants of the tour and gladiator can cause damage many enemies at once. One of them to choose - a matter of personal preference.

Some steps of the Arena - a battle with multiple enemies at once. Magician or conjurer insure the group, knocking or terrify those whom do not have the strength and health. Both mage strong not only in controlling spells - a monstrous damage magician and demoralize us, too, the ability of the caster in the subject.

The remaining vacancies may be filled or a killer shot. Masters of daggers and arrows crippled beyond recognition any monster, and the guards can insure to save companions from attacking monsters on them.
So, our group has collected and distributed to the role. What's left? Look for auction: potions that restore health and mana, usable food and scrolls ... But the stones, allowing themselves to resurrect a comrade, or you can leave the house. Yes, it is impossible to rise in the Arena! Fallen soldiers will return to the system, only using a special pass. Coupons you will be given only six, so it is reasonable to allocate them among the most valuable members hike - healer "tank", a magician.

Ten circles of hell


And our squad over the threshold of the Holy arenas, and serious, Shego chronicler teleport us to the first round. Chronicler will be announced after each round and before the conversation with him you can always back up sagging power rested a few minutes.


First round: "Comrades in Arms"


First you will have to confront his "colleagues" - followers of gaming professionals. They appear to you at intervals of a minute, and kill them is not difficult - they are weak.

Second round: "Hello, childhood!"

Turning to the next round, your team will face monsters, players in Aion familiar with the infant wingThat the inhabitants of Staff Kaidan, located in Eltenene or villagers Mist Mane MorhaimeThe specific type of monster depends on blind chance.

Although the second round of monsters and there are little groups of two or threefor the life they are not dangerous and destroyed entry of well-equipped team. Having won the fifth stagedo not be alarmed when they saw a huge ginseng rootThis image - optional, award nature. The more strokes you apply forginseng, the more he will call slicesOf slices, as well as most of the ginseng harvested bags of rare stones and special grass, get rid of the unpleasant effects and restoring health.


The third round of "curbing the elements"

On the horror! Moving to the third round, your colleagues have found themselves in the middle of the hordes of monsters! True, they are quiet and do not attack first. Number of elemental spirits will be reduced from stage to stage, and their complexity - some grow up. In the fourth stage of the spirits of fire, air, land and water has already shown aggression, and the final accord will be the appearance of Tran Tran air and fire - two powerful monsters, resembling elemental typhoon and magma, which are so fond of charmers. Depending on the strength and abilities of your team, as you can pilfer them to different corners of the ring to destroy one by one, and fight with both at once.



The winners of the third round of available additional battle - Managing Arminos suggest that you try to put his pet. Cope with them is necessary for one minute. In the first attack the weakest, Aemu water or Galen squall. You can get special crystals that restore health and mana, and unique hats.

Fourth round: "Destroy the invaders!"

You will be on board the "Deradikona" reasonable warship dragons-Balaur. Initially Balaur attack small groups of two or three at a time - the team will be about forty seconds to destroy the next batch of invaders. In contrast to these simple monsters, Legat Bakrama, attacking you at the fourth stage - a full-fledged boss. He does not shrink from mass stun and can turn you into a funny chicken, so stay alert.

After the death of the legate will monsters "Deradikona" - inhabitants of PvP-oriented dungeon familiar lovers to war. Each Balaur appears with an interval of ten seconds - if you do not have time to destroy the monster for a while, let the sorcerer or magician insure you, pacify the other strikers.


Already familiar to us Arminos again experience your power to award stage - offer to destroy the maximum number of dreykinov for a short time. Do not waste your strength in vain, diligently crumbling all dragons in a row - a valuable prize (Platinum medal), we can get only from Dreykina Thunder.

Fifth round: "On board the ship!"

In the fifth round of the type of monsters again determined at random - you will meet a treacherous rebels from the fort Rivara Adzhoturan or funny pirates on board Shurakov "Steel Beard." The rebels - not so dangerous, and without special abilities, just beware of the overseer Tundi - his "mortal blow" can lay feeble warrior on both blades, and spend valuable coupons resurrection in the early stages insulting.

Sailors 'Fin' more creative - for example, Madame Bobariki, waving a fan, can turn your colleagues into a stampede. Get rid of this condition is impossible, but a fan - not such a terrible weapon, and you injure Madame hardly could. The giant ape - Mantutu - fierce fighting, when hungry or thirsty. Feed and water the monkey manipulated by special levers, and you

Sixth round: "Hellraiser"


The sixth round - the battle with the living dead. Ghosts and zombies attacking you from all sides - take care of the healer and do not forget to monitor the extra monsters, lulling them or banning travel. Corpses lying on the ground can rise to the fourth stage, therefore, seeking monster, destroy his body - as strange as this may sound advice.



Head of the carnival dead warrior Equitas, fearful perhaps that tediousness - appeared on the third stage, he will rise again in the fourth and the fifth will begin when he loses half hit points. Fortunately, the fifth stage, he will rest for real.




Seventh round: "Yes surpass student teachers'

The previous stage will seem childish prattle - a real challenge thrown only now, in the seventh round. Your opponents - are masters of game classes, bringing you useful literature and nurture combat skills of each fighter Aion.

• Mentor guards and gladiators. Unpleasant bad habit to attract a group using the "Capture" - and this ability, in addition to all, temporarily paralyzes and reduces movement speed. Expand it back to the group and run away when he starts to use "Capture" - then you will bypass this nasty side, and suffer from the following immediately after the "failure waves" do not have to. If you avoid the "Capture" could not, the healer is time to start large-scale treatment - "failure wave" hits hurt, taking more than five thousand health points.

• Master shooters and killers. Knows how to disguise, to deploy target comfortably - back to him, and significantly attack "blow sky" or "hurricane strength". Take care of the healers and mages - it strikes a mentor can turn them into mincemeat. Sensei can choose a random target, so that the "tank" is to reserve the ability, generating a lot of aggression, and then coach again turn the fire on his thick armor.

• Master magicians and exorcists. This fragile woman attacked by fire element - a healer, do not forget about the "patronage of Fire", which protects from burns! Arrange a group at the maximum distance from the ladies, otherwise many will suffer from "rage Kaysinel / Markutana" affects not only the goal, but all within a radius of ten meters. Losing half hit points, two powerful mentor, call the elementals - we've seen them at the end of the second round. Your best bet in this situation: one of the team is trying to divert the attention of the spirits themselves, while holding the distance, finishing off the rest of mentor.

• Master of sorcerers and healers. A lot of the Daewoo were killed by his hand - he was not only perfectly trained abilities of both attending classes, but also knows how to resurrect. Yes, when the doctor runs out of force, he would call three of his comrades - the very teachers with whom you have already mastered. The death has affected them, not the best way - they are beaten not so much, and health do not shine. The best option in battle with them - to run with coaches and wizards held away from the team, keeping their attention on - after the death of mentor healers they will disappear. Mentor shooters have to destroy and better to do it quickly - because our team is already threatened by the master himself stigmas.

• Master of stigmas. Stigma - the special stones that allow to learn specific skills and become a truly unique fighter. Master stigmas attacking abilities of different classes, up hill and down dale - then stunned the specific ability to custody, the self-will, as a true healer. Sounds menacing, but this is probably the easiest boss of the seventh stage - after the instructor he healers will seem quite innocuous. Not only is too kuchkovatsya - the ability of mass destruction in the wizard hit the sector, and avoidable.

Appeared after the successful completion of the round box can hide a supplementary coupons resurrection, and if you will be lucky - a unique book that changes the animation skills. It is true that the benefits of these books can be obtained only




Eighth round: "Is it time to rest?"

The eighth round of the seventh lot easier - you are surrounded by familiar faces (and face) is well-known bosses Atreia.

• Judge Kromed. Known to any newcomer Aion: many spend a lot of effort trying to poke out of the intractable women a unique weapon. Battle with Asmodian archer-traitor will not give you any problems. Do not forget her cunning only to destroy traps by using skills of mass destruction.

• Queen Allukina. An old friend Elyos come as a surprise to eliyskoy half of Atreia. It is capable of cheating - it's quack ability to literally cheat you, turning into a bubble. Can be cured with a strong potion of healing or purification of the healer. Fellow doctors to better negotiate the steps - if you drank a potion strong magician, and he treats, but next time will clear the healer - under the influence of bubbles ability to use prohibited.

• Rasberg Black Heart. One can transfer his skills to drive to any anguish fighter - "Flames of Death", "Dream of Death", "The force of attraction", thousands of them! But not so bad Rasberg as he is painted, - will be dangerous, perhaps, only "Stealing Souls" and "Burning of the nerves," crippling you. "Tank" holding Rasberga back to the team, save her from the rest of the massive monster abilities.

• RM-138S. Artificial being, derived in special laboratories Rivara - Melee, requiring no special tactical tricks. Similar to the methods of fighting the killers Aion way - by imposing on the target print and blasting them with 'Break the stigma. "



• Perfect Helen. It sure will please the male eyes - a stunning beauty, dressed, or rather, undressed in intriguing detail, compares favorably with the RM-138S ugly. But do not lose their heads because of the beautiful feet! "Pillar of Fire", "Release of Darkness," "Heavenly Silk" - all of which can send you to the forefathers, so be careful and keep your distance, as soon as she starts to sing something from this list.

Ninth round: "Game over"

You have to test the rapidity - the ninth round opponents will not tolerate slowpoke. If you tighten the battle, the monsters will take advantage of "Bloodlust", which is unlikely to end well - this greatly increases their ability to attack.

• King Zukok. Keep a giant crab back to his comrades, and his claws, you will not be afraid - a monster is killed easily, in spite of impressive dimensions.

• Master Konsiod. Use the "Rite of the hurricane," the press and all the stones that come to mind, to maximize the damage to the team - you monster fairly shook the nerves, and to "Bloodlust" bring the matter in any case it is impossible! As fall under the "Break the flesh" - fortunately, it is preparing for a long time Konsiod skill and you have time to disperse. Konsiod call for help chicks - if the health of the monster at the end, it is better not ignore them and concentrate on Konsiode.

• Horrible Takkun and voracious Kakkuna. Godzilla and King Kong, the world will converge Aion in mortal combat ... with each other. Do not let the process take its course, apply them to the damage so that they died almost at the same time - and you watch gladiator or not will have to endure their kicks.


• Peyhimos rock. Place the command in his hind legs - Peyhimos prefers to stun those who stand in front of him. If someone from the rear-guard still drew his attention - he should immediately run to the "tank" to the monster to regain the status quo.

• bloodthirsty Camara. And here is better skuchkovatsya right in front of the monster. If Camara applies "circular kick tail" - she misses located on her face before, but when it emits the "Scream Camara" - run faster under her belly, and your ears will not suffer.


The tenth round: "The last test"

Here, the team will face the monsters underground PFEE Darkness. Initially have to fight Drakonid - there are groups in every ten seconds, and the lives of your companions depend on the ability of a magician or the caster successfully control excessive aggression. In the battle with Drakonid pass the first two stages. Now you are separated from winning just three terrible boss.

• Marbat force. Destroy the summoned them to the device, otherwise they will increase the attack monster or cover with his shield.


• Master of Fire Tahabata. Is able to give you back all your attacks a thousandfold - immediately stop beating this monster, if it applied the "Reflection". At the end of call for help the guards - guards for this event is to reserve the ability, causing massive aggression.


• Master of Space Barrut. The last obstacle to the rank of heroes Arena can spoil your life the most subtle ways. Avoid the craters of the space that appears under your feet and try not to fall under the impact of the "hand of Space" - glowing balls. At the end of his life Barrut will call balls with alarming frequency - often easier to concentrate on killing the boss, than to try to destroy every single hand is, so just do not let them come close - and the administrator of the Arena will congratulate you with victory. Heroes will find in their pockets more than six thousand award badges.

Award winners for

Zazyvaya companions to accompany you, do not forget to mention about the award - and that alone to fight monsters Arena oh how hard. During the passage of underground group receives special icons that can be redeemed for valuable items of the highest rank - armor, weapons, and accessories.

Barrut you until the teeth? Do not worry, the icons are credited for each round and each passed the destroyed monster, why not reward your team will not. Even the first phase will bring 350 icons. And one more thing. You can start right away with a seventh round. Cut the road to the top of the Arena, you'll save time, but will lose in the award - for the full passage in this situation will be typed about four thousand pins.

If your outfit you are quite satisfied, you can spend badges on consumables, because they spent with insane speed, and auction prices are not always pleased with the purse.

In the Arena special vendors to buy "skins" - things fashionable style. Masters of the Elysium and Pandaemonium, for a modest bribe happy to copy the look of "skins" for your armor. Which do you prefer - the dress code is fashionable or discreet club sportswear?

Those dealers will offer you to get special pets. Sprigg-hatter will carefully feed and water you, do not forget to equip it with appropriate snacks. A funny-eared squirrel - pink kyud - able to pick things up, dropped from monsters.

But that's not all! Arena for badges can be purchased equipment that adds damage and protection in PvP. However, for this we need courage and icons that can be obtained at the Third Sacred arena. On it, we may describe in the next issue.


No comments:

Post a Comment