Friday, December 16, 2011

Verdict - Postal 3



Postal series until recently, stood out not fun gameplay and modern graphics, and ridiculing the social taboo, flavored exorbitant cruelty and sharp satire. And where are all delos in the third part?



slave labor

The main problem in the game is not bad physics, management, or distorting the abundance of bugs. Secondaries, toothless, trash - these horsemen of the Apocalypse game, koi caught up and overthrew the once brash Postal. Now the cynical, politically incorrect and crazy series, which existed outside of morality, reaching as far as the sign of quality "Russian quest": samopovtory multiple, long-bearded humor and pure Slavic melancholy at the output, linear skrashennaya shooting range.


Do not wait for the original narrative. This is the first part was noted by a no complication: Dude, recognizing the frailty and inferiority of the world near and began to rub out all right and left. Continuing, he got a taste, and the third part ... tired, I decided to get a job and moved out of the destroyed town of Paradise in catharsis. In essence - a hotbed of imbeciles, psychopaths, terrorists and other decent citizens of America.


But the main flaw of catharsis - greed: the employer after each mission, the main character slaps on the shoulder, said that the fee is not expected, and proposes to leave as a reward yet another useless weapon, like a vacuum cleaner or a shovel. Obedient hero silently tolerate another "kidalovo" and is looking for a new employer.


One joy is on the order of the town beautiful. Unless, of course, close your eyes to the absurd character animation and the fact that the game regularly drops below 10 fps, although it uses the Source engine well-known seven years ago. Which, incidentally, is famous for an excellent rating for physics objects - but it managed to break here. Man gets stuck in the textures, the right door will not open, and the characters, without which the mission could not do that periodically disappear somewhere.


Urine mochis, soaked
The engine of Half-Life and Portal is poorly adapted to create a large open city, so this idea was rejected developers. Time after time, we entrust to neutralize a group of enemies and then locked in a long corridor with no forks. It does not matter who opposes us - the police, the Taliban, angry moms or the homeless. All are armed with a standard set to die in the same number of hits, and think the same collective gyrus, since only move in groups.


Means killing a lot of really, but give only tangible result of the M16, gamamet, machine gun and a shocker. More or inconvenient, or ineffective: flesh-eating badgers into their hands, biting anyone who will make it up - it's certainly funny, but under tight a lot of gun fire is not nabarsuchish.


Permission to hooligan activity hero is given sparingly and reluctantly choosing between good and evil, remember that in Postal III is more convenient to be a good boy. Bloody path times more difficult, but bloodless, with immobilization of opponents (and this dude?) Bored quickly.


World, propyl satirical component, does not even try to seem alive. The Taliban are running aimlessly through the streets, the police did not stick to the civilians, passers-by who had reacted violently to any of the Dude, now of interest only to the thrust of exhibitionism, euphemistically disguised sign "censorship." Bawdry in the game enough, but the brand of humor is almost gone.
And the main character to match this cardboard surroundings - it pulls to the women, he philosophizes, sometimes health reasons, and even respect the people around them. Yes, man is still surrounded by marginal, but they have ceased to be thin caricatures and turned into a set of stamps.

All that can boast of Postal III, - this is a tolerable level architecture and some unique characters, which, however, not so much pleased with his presence as the ability to massacre them. You want to rid the world of Uwe Boll? He is at your service. There are a couple of questions to Mavrodi? Ask any heavy object.

Dude went to Success ...

Developers Postal III blunt "social tool". The aggressive policy of the U.S. financial crisis, the collapse of the European Union - a colorful bouquet of patients with calluses, which can and must be crushed. A Postal 3 announced Lent and offers a menu zazhevannogo bin Laden, who has long ceased to be democratic babaykoy for kindergartens, elderly adventurer and incompetent director. The last straw, for which he could hold on a project - a network mode and the opportunity to experience living in a mad arsenal of the enemy. But it is not. Perhaps he will, but the point is missed.

Inconvenient and boring gameplay, coupled with an abundance of unfunny jokes, good-natured and spineless Dude, who the police form goes like badger handle - is this what we expect? If you believe the "chuvakodelam" of Running With Scissors, the development of a Postal invariably accompanied by vice, drunkenness and receiving prohibited drugs. "Igrozdrav" warns - sooner or later, this approach can result in a project like Postal 3.




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