Sunday, December 18, 2011

In development - Carrier Command: Gaea Mission




Remakes of cult game once born in the 80s and 90s of last century's hot. Insane, Star Raiders, Cannon Fodder - these and many other games back with new missions, modes and modern graphics (keep silent about XCOM and Syndicate, where another approach). And now came the turn of a kind strategy Carrier Command. In 1988, she placed the player in a futuristic world and offered to fight for the resource-rich islands in two modes: strategic technology we were engaged in the production and extraction of valuable minerals, and in the action mode, personally managed by this technique, and fought with the enemy. Then the concept used by many strategies, including domestic and Hostile Waters "Storm." And now, a remake of this game makes a Czech studio Bohemia Interactive, known to all of us on the series of Operation: Flashpoint and ARMA. More information about the project Carrier Command: Gaea Mission We asked his chief producer John County.









Another question is that in addition to classic mode "strategic campaign" where will all the above, we also added a storyline campaign. This mode is closer to the action, there are more constraints are linear and the mission. However, after carrying out specific tasks on the story and then give you a certain freedom. Map because in any event will be open and seamless. In fact, the plot - Advanced tutorial, where you consistently introduce the basic aspects of the game.

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